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Mixing Tile Resolutions in Tiled Video: A Perceptual Quality Assessment., , , and . NOSSDAV, page 25. ACM, (2014)Dynamic framework for building highly-localized mobile web DTN applications., , , and . CHANTS@MobiCom, page 43-48. ACM, (2014)P3: a practical packet pipeline using synchronous transmissions for wireless sensor networks., and . IPSN, page 203-214. IEEE/ACM, (2014)Low-Power Distinct Sum for Wireless Sensor Networks., and . DCOSS, page 65-68. IEEE, (2022)Collaborative Machine Learning with Incentive-Aware Model Rewards., , , and . ICML, volume 119 of Proceedings of Machine Learning Research, page 8927-8936. PMLR, (2020)Robustness of DTN against routing attacks., , and . COMSNETS, page 1-10. IEEE, (2010)ARIVU: Making Networked Mobile Games Green - A Scalable Power-Aware Middleware., , , and . Mob. Networks Appl., 17 (1): 21-28 (2012)SyncTCP: A New Approach to High Speed Congestion Control., , , and . ICNP, page 181-192. IEEE Computer Society, (2009)Adaptive display power management for mobile games., , , , , , and . MobiSys, page 57-70. ACM, (2011)On Realizing a Broadband Kernel for Multimedia Networks., , , and . COST 237 Workshop, volume 1185 of Lecture Notes in Computer Science, page 56-74. Springer, (1996)