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A Novel Approach to Monitor Loco-Motor Skills in Children: A Pilot Study., и . EC-TEL, том 11722 из Lecture Notes in Computer Science, стр. 773-776. Springer, (2019)Visual user interfaces for human motion., , , , , , , , и . AVI, стр. 103:1-103:2. ACM, (2020)Designing an educational game for and with teenagers with high functioning autism., и . PDC (1), стр. 11-20. ACM, (2016)An interdisciplinary methodology for designing and implementing educational tools for children and youth with special needs., и . ACM SIGACCESS Access. Comput., (2013)Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environments., , и . SUI, стр. 13-16. ACM, (2014)HCI Challenges in Human Movement Analysis., , , , , , и . INTERACT (4), том 11749 из Lecture Notes in Computer Science, стр. 725-730. Springer, (2019)Crazy Chefs!: videojuego serio gamificado basado en tecnología de captura de movimientos para fomentar la socialización y el entrenamiento físico de personas mayores (poster) (Crazy Chefs!: a serious gamified video game based on motion capture technology to encourage socialisation and physical training for the elderly)., , и . CEV, том 3305 из CEUR Workshop Proceedings, CEUR-WS.org, (2022)U2Eyes: A Binocular Dataset for Eye Tracking and Gaze Estimation., , , , , и . ICCV Workshops, стр. 3660-3664. IEEE, (2019)Designing Digital Activities to Screen Locomotor Skills in Developing Children., и . EC-TEL, том 12315 из Lecture Notes in Computer Science, стр. 416-420. Springer, (2020)Interacting with multi-touch handheld devices in augmented reality spaces: effects of marker and screen size., , и . Interacción, стр. 8:1-8:2. ACM, (2012)