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Around the table: are multiple-touch surfaces better than single-touch for children's collaborative interactions?, , , , , , и . CSCL (1), стр. 335-344. International Society of the Learning Sciences, (2009)Don't Kick the Habit: The Role of Dependency in Habit Formation Apps., , , , и . CHI Extended Abstracts, стр. 2932-2939. ACM, (2016)Reflections on 5 Years of Personal Informatics: Rising Concerns and Emerging Directions., , и . CHI Extended Abstracts, стр. 2774-2781. ACM, (2016)Using eye tracking for interaction., , , и . CHI Extended Abstracts, стр. 741-744. ACM, (2011)What do Teens Make of Personal Informatics?: Young People's Responses to Self-Tracking Practices for Self-Determined Motives., , , и . CHI, стр. 356:1-356:10. ACM, (2021)Calming Children When Drawing Blood Using Breath-based Biofeedback., , , , , и . Conference on Designing Interactive Systems, стр. 725-737. ACM, (2017)Quantifying the Body and Caring for the Mind: Self-Tracking in Multiple Sclerosis., , , и . CHI, стр. 6889-6901. ACM, (2017)Trackly: A Customisable and Pictorial Self-Tracking App to Support Agency in Multiple Sclerosis Self-Care., , и . CHI, стр. 1-15. ACM, (2020)"I think it saved me. I think it saved my heart": The Complex Journey From Self-Tracking With Wearables To Diagnosis., , , и . CHI, стр. 138:1-138:15. ACM, (2024)Low-fi skin vision: a case study in rapid prototyping a sensory substitution system., , и . BCS HCI, стр. 55-64. ACM, (2009)