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Cultural heritage content development and dissemination through a participatory platform: lessons learned from in-service teachers' perception.

, , , and . Educ. Inf. Technol., 28 (3): 3513-3536 (March 2023)

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Mobile Augmented Reality Applications in Teaching: A Proposed Technology Acceptance Model., and . iLRN, page 1-8. IEEE, (2021)Social Presence, Satisfaction, and Learning Outcomes in an Undergraduate Computer Programming Distance Course., , and . TECH-EDU, volume 1384 of Communications in Computer and Information Science, page 301-312. Springer, (2020)Correction to: The mobile augmented reality acceptance model for teachers and future teachers., , , and . Educ. Inf. Technol., 29 (11): 14547-14548 (August 2024)Using Mobile Applications to Interact with Drones: A Teachers' Perception Study., and . IMCL, volume 411 of Lecture Notes in Networks and Systems, page 657-668. Springer, (2021)Teachers' Perceptions Towards the Use of Augmented Reality Smart Glasses in Their Teaching., and . iLRN, volume 1904 of Communications in Computer and Information Science, page 124-137. Springer, (2023)"The buildings speak about our city": A location based augmented reality game., and . IISA, page 1-6. IEEE, (2015)Augmented Reality Smart Glasses in Education: Teachers' Perceptions Regarding the Factors that Influence Their Use in the Classroom., and . IMCL, volume 411 of Lecture Notes in Networks and Systems, page 145-155. Springer, (2021)Investigating the Mobile Augmented Reality Acceptance Model with Pre-Service Teachers., , and . iLRN, page 1-8. IEEE, (2022)Teachers' Experience When Using Interactive Applications with Augmented Reality Glasses., , , and . iLRN, volume 1904 of Communications in Computer and Information Science, page 111-123. Springer, (2023)Virtual Reality for Synchronous Learning in Higher Education., , , , , and . XR (4), volume 15030 of Lecture Notes in Computer Science, page 249-257. Springer, (2024)