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Speech recognition in the question-answering system operated by conversational speech.

, , and . ICASSP, page 442-445. IEEE, (1976)

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Concept and construction of an interactive folktale system., , and . DIMEA, volume 274 of ACM International Conference Proceeding Series, page 79-83. ACM, (2007)Concept and architecture of a centaur robot., , and . DIMEA, volume 274 of ACM International Conference Proceeding Series, page 165-168. ACM, (2007)Kansei games: entertaining your emotions., and . DIMEA, volume 274 of ACM International Conference Proceeding Series, page 5. ACM, (2007)Achievement of Carrying Objects by Small-Sized Humanoid Robot., and . ICEC, volume 5309 of Lecture Notes in Computer Science, page 106-115. Springer, (2008)Concept and Construction of an Interactive Folktale System., , , and . ICEC, volume 4740 of Lecture Notes in Computer Science, page 162-170. Springer, (2007)Realization of Tai-Chi Motion Using a Humanoid Robot., , , and . ICEC, volume 3166 of Lecture Notes in Computer Science, page 14-19. Springer, (2004)Interactive Rakuchu Rakugai-zu (views in and around Kyoto)., , , , , , , , , and . Entertain. Comput., (2021)Speaker-independent isolated word recognition for telephone voice using phoneme-like templates., and . ICASSP, page 2687-2690. IEEE, (1986)Multimodal Human Emotion/Expression Recognition., , , and . FG, page 366-371. IEEE Computer Society, (1998)Anthropologically inspired creative design for intimate telepresence., , and . SIGGRAPH ASIA Designing Tools For Crafting Interactive Artifacts, page 5:1-5:4. ACM, (2014)