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Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement.

, , , , и . PCM (1), том 3767 из Lecture Notes in Computer Science, стр. 687-697. Springer, (2005)

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Multiview foreground extraction and composition to multiview background using trimap sharing for natural 3D scene generation., , , и . Int. J. Imaging Syst. Technol., 20 (3): 285-293 (2010)View-dependent transmission of 3D mesh models using hierarchical partitioning., , и . VCIP, том 5150 из Proceedings of SPIE, стр. 1928-1938. SPIE, (2003)Realistic Broadcasting Using Multi-modal Immersive Media., , и . PCM (2), том 3768 из Lecture Notes in Computer Science, стр. 164-175. Springer, (2005)Preprocessing of Depth and Color Information for Layered Depth Image Coding., , и . PCM (3), том 3333 из Lecture Notes in Computer Science, стр. 622-629. Springer, (2004)Color Data Coding for Three-Dimensional Mesh Models Considering Connectivity and Geometry Information., , и . ICME, стр. 253-256. IEEE Computer Society, (2006)Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement., , , , и . PCM (1), том 3767 из Lecture Notes in Computer Science, стр. 687-697. Springer, (2005)An efficient identification method for friction in single-DOF motion control systems., , и . IEEE Trans. Contr. Sys. Techn., 12 (4): 555-563 (2004)Spectral Coding of Three-Dimensional Mesh Geometry Information Using Dual Graph., , и . PCM (1), том 3331 из Lecture Notes in Computer Science, стр. 410-417. Springer, (2004)Mesh-Based Depth Coding for 3D Video using Hierarchical Decomposition of Depth Maps., и . ICIP (5), стр. 117-120. IEEE, (2007)A Framework for Multi-view Video Coding Using Layered Depth Images., , , и . PCM (1), том 3767 из Lecture Notes in Computer Science, стр. 431-442. Springer, (2005)