Author of the publication

Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement.

, , , , and . PCM (1), volume 3767 of Lecture Notes in Computer Science, page 687-697. Springer, (2005)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Digital Buddhist Image Creation by Haptic Deformation., , , , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 989-998. Springer, (2006)3D Mesh Fairing Based on Lighting and Geometric Conditions for Interactive Smooth Rendering., and . CIS, volume 3314 of Lecture Notes in Computer Science, page 1187-1194. Springer, (2004)Design of a New Test Part for Benchmarking the Accuracy and Surface Finish of Rapid Prototyping Processes., and . ICCSA (3), volume 2669 of Lecture Notes in Computer Science, page 731-740. Springer, (2003)Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement., , , , and . PCM (1), volume 3767 of Lecture Notes in Computer Science, page 687-697. Springer, (2005)3D Mesh Construction from Depth Images with Occlusion., , and . PCM, volume 4261 of Lecture Notes in Computer Science, page 770-778. Springer, (2006)Natural-Textured Mesh Stream Modeling from Depth Image-Based Representation., , and . ICCSA (1), volume 3980 of Lecture Notes in Computer Science, page 480-489. Springer, (2006)Estimation of few light sources from environment maps for fast realistic rendering., , and . ICAT, page 265-266. ACM, (2005)Framework for Smooth Optical Interaction Using Adaptive Subdivision in Virtual Production., , and . PCM (1), volume 3331 of Lecture Notes in Computer Science, page 426-433. Springer, (2004)