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A Survey on perceived speaker traits: Personality, likability, pathology, and the first challenge., , , , , , , , , and 2 other author(s). Comput. Speech Lang., 29 (1): 100-131 (2015)Who is persuasive?: the role of perceived personality and communication modality in social multimedia., , , , and . ICMI, page 19-26. ACM, (2013)ECG-Coupled Multimodal Approach for Stress Detection., and . MuSe@ACM Multimedia, page 67-72. ACM, (2023)An Exploratory Analysis of Interactive VR-Based Framework for Multi-Componential Analysis of Emotion., , and . PerCom Workshops, page 353-358. IEEE, (2022)More Personality in Personality Computing., and . IEEE Trans. Affect. Comput., 5 (3): 297-300 (2014)Speech-based Gesture Generation for Robots and Embodied Agents: A Scoping Review., , , and . HAI, page 31-38. ACM, (2021)2CET-GAN: Pixel-Level GAN Model for Human Facial Expression Transfer., , and . MCGE@MM, page 49-56. ACM, (2023)Crowdsourcing micro-level multimedia annotations: the challenges of evaluation and interface., , , and . CrowdMM@ACM Multimedia, page 29-34. ACM, (2012)Humans as feature extractors: Combining prosody and personality perception for improved speaking style recognition., and . SMC, page 363-366. IEEE, (2011)Exploring Emotions in Multi-componential Space using Interactive VR Games., and . CoRR, (2024)