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A Percussion-Focussed Approach to Preserving Touch-Screen Improvisation.

, and . Art@CHI, page 51-72. Springer International Publishing, (2014)

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eScience curricula at two Australian universities., , , and . ACE, volume 42 of CRPIT, page 211-216. Australian Computer Society, (2005)Be careful how you point that thing: Wiimote aiming for large displays., , and . OZCHI, volume 411 of ACM International Conference Proceeding Series, page 397-400. ACM, (2009)A Factory Pattern in Fortran 95., and . International Conference on Computational Science (1), volume 4487 of Lecture Notes in Computer Science, page 583-590. Springer, (2007)Reducing Latency in a Collaborative Augmented Reality Service., , , , and . VRCAI, page 1:1-1:9. ACM, (2019)Intelligent Agents and Networked Buttons Improve Free-Improvised Ensemble Music-Making on Touch-Screens., , , and . CHI, page 2295-2306. ACM, (2016)Metatravels and metalonsdale: ipad apps for percussive improvisation., , and . CHI Extended Abstracts, page 547-550. ACM, (2014)Programming with time: cyber-physical programming with impromptu., and . OOPSLA, page 822-834. ACM, (2010)Mind-modulated music in the mind attention interface., , , and . OZCHI, volume 251 of ACM International Conference Proceeding Series, page 83-86. ACM, (2007)A Percussion-Focussed Approach to Preserving Touch-Screen Improvisation., and . Art@CHI, page 51-72. Springer International Publishing, (2014)The Wiimote with multiple sensor bars: creating an affordable, virtual reality controller., and . CHINZ, page 41-44. ACM, (2009)