Author of the publication

A Game-Based Approach for Collective Action in Self-Organising Socio-technical Systems.

, and . SASO, page 175-176. IEEE Computer Society, (2014)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

An Agent-Based Serious Game for Decentralised Community Energy Systems., and . PRIMA, volume 8861 of Lecture Notes in Computer Science, page 246-253. Springer, (2014)Collective Awareness for Collective Action in Socio-technical Systems., and . SASO Workshops, page 90-95. IEEE Computer Society, (2014)Co-Created Personas: Engaging and Empowering Users with Diverse Needs Within the Design Process., , , , and . CHI, page 650. ACM, (2019)Social Mpower: A Serious Game for Self-Organisation in Socio-technical Systems., and . SASO, page 199-200. IEEE Computer Society, (2014)Social Mpower: An Educational Game for Energy Efficiency., , and . SGAMES, volume 176 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 133-140. Springer, (2016)Meet the Meter: Visualising SmartGrids Using Self-Organising Electronic Institutions and Serious Games., , , , and . SASO Workshops, page 145-150. IEEE Computer Society, (2012)Co-designing smart home technology with people with dementia or Parkinson's disease., and . NordiCHI, page 609-621. ACM, (2018)EnCity: A serious game for empowering young people with Down's syndrome., , and . SeGAH, page 1-6. IEEE Computer Society, (2017)Democratisation of the SmartGrid and the active participation of prosumers., , and . ISIE, page 1707-1714. IEEE, (2017)A Game-Based Approach for Collective Action in Self-Organising Socio-technical Systems., and . SASO, page 175-176. IEEE Computer Society, (2014)