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Другие публикации лиц с тем же именем

Linea: Building Timelines from Unstructured Text., , и . SIBGRAPI, стр. 234-241. IEEE Computer Society, (2015)A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects., , , , и . ICEC, том 7522 из Lecture Notes in Computer Science, стр. 292-305. Springer, (2012)A new physics engine with automatic process distribution between CPU-GPU., , , , и . Sandbox@SIGGRAPH, стр. 149-156. ACM, (2008)Um sistema de modelagem estrutural orientado a objetos.. University of São Paulo, Brazil, (1998)ndltd.org (oai:teses.usp.br:tde-16032018-160352).Is Even Data Analysis Ready Today?, , , и . Int. J. Unconv. Comput., 13 (3): 253-272 (2017)Partial Similarity of 3D Shapes Using Cross Recurrence Plot., , , , и . SIBGRAPI, стр. 448-454. IEEE Computer Society, (2016)Exploratory Segmentation of Vector Fields Using Multidimensional Projection., , , , и . SIBGRAPI, стр. 250-256. IEEE Computer Society, (2015)Two-Way Real Time Fluid Simulation Using a Heterogeneous Multicore CPU and GPU Architecture., , , , , и . PADS, стр. 1-8. IEEE Computer Society, (2011)Fluid simulation with rigid body triangle accuracy collision using an heterogeneous GPU/CPU hardware system., , , и . SI3D, ACM, (2010)Linea: Tailoring timelines by visual exploration of temporal text., , и . IEEE VAST, стр. 247-248. IEEE Computer Society, (2014)