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A Generative Approach to Tracking Hands and Their Interaction with Objects.

, , , , , , , , , and . ICMMI, volume 391 of Advances in Intelligent Systems and Computing, page 19-28. Springer, (2015)

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Single-shot 3D hand pose estimation using radial basis function networks trained on synthetic data., , and . Pattern Anal. Appl., 23 (1): 415-428 (2020)Multi-GPU SNN Simulation with Static Load Balancing., , and . IJCNN, page 1-8. IEEE, (2021)Efficient model-based 3D tracking of hand articulations using Kinect., , and . BMVC, page 1-11. BMVA Press, (2011)Binding Computer Vision to Physics Based Simulation: The Case Study of a Bouncing Ball., , and . BMVC, page 1-11. BMVA Press, (2011)HANDS18: Methods, Techniques and Applications for Hand Observation., , , , , and . ECCV Workshops (6), volume 11134 of Lecture Notes in Computer Science, page 302-312. Springer, (2018)Accurate Hand Keypoint Localization on Mobile Devices., , , and . MVA, page 1-6. IEEE, (2019)Synergy-Driven Performance Enhancement of Vision-Based 3D Hand Pose Reconstruction., , , , , , , and . MobiHealth, volume 192 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 328-336. Springer, (2016)Efficient tracking of the 3D articulated motion of human hands. University of Crete, Greece, (2015)National Archive of PhD Theses: oai:10442/35508.Evolutionary Quasi-Random Search for Hand Articulations Tracking., , and . CVPR, page 3422-3429. IEEE Computer Society, (2014)Learning to Infer the Depth Map of a Hand from its Color Image., , , and . IJCNN, page 1-8. IEEE, (2020)