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Technology supports for distributed and collaborative learning over the internet.

, , , and . ACM Trans. Internet Techn., 8 (2): 5:1-5:24 (2008)

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Verification of Systolic Architecture Designs., and . PARLE, volume 605 of Lecture Notes in Computer Science, page 381-396. Springer, (1992)Searching ROI for Object Detection based on CNN., , , , and . ISPACS, page 1-2. IEEE, (2019)Automatic Trap Detection: A Debugging Mechanism for Abnormal Specification in the IMS Sequencing Controls., and . IEEE Trans. Learn. Technol., 1 (3): 176-189 (2008)Service-Oriented Authoring System to Achieve Interoperability among E-Learning Environment., , , , and . J. Softw., 5 (6): 585-592 (2010)Developing an Interactive Video Game-Based Learning Environment., , , , and . J. Softw., 4 (2): 132-139 (2009)A Principled Approach for Formative Web Learning Assessment and Adaptive Tutoring., , , and . WISE (2), page 196-203. IEEE Computer Society, (2000)0-7695-0577-5.Multimedia courseware development using influence diagram., and . ICME (2), page 377-380. IEEE Computer Society, (2002)0-7803-7304-9.Beyond fear go viral: A machine learning study on infodemic detection during covid-19 pandemic., , , , , and . KST, page 1-6. IEEE, (2022)Keynote 3: Digital Inpainting - Survey and Multilayer Image Inpainting Algorithms., and . ICITA (1), page 15-24. IEEE Computer Society, (2005)Using Interactive Video Technology for the Development of Game-Based Learning., , and . ICPP Workshops, page 24. IEEE Computer Society, (2007)