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MusicSpace: you "play" the music., , , , , , и . SIGGRAPH Posters, стр. 91:1. ACM, (2010)A Real-Time Continuous Gesture Recognition System for Sign Language., и . FG, стр. 558-567. IEEE Computer Society, (1998)Understanding the Usefulness of Ideation Tools with the Grounding Lenses., и . CCHI, стр. 13-22. ACM, (2015)Egg Pair - A hearing game for the visually impaired people using RFID., , , , , , , и . ISCE, стр. 3-4. IEEE, (2013)Designing for Resonance by Evocative Objects: An Experiential Interaction Design Method., и . HCI (9), том 8012 из Lecture Notes in Computer Science, стр. 610-619. Springer, (2013)Botanical Printer: An Exploration on Interaction Design with Plantness., , , и . Conference on Designing Interactive Systems, стр. 1055-1068. ACM, (2018)Designing a Speculative Kit for Technology Imagination with Makers., , , , , и . CHI Extended Abstracts, стр. 1-8. ACM, (2020)A sign language recognition system using hidden markov model and context sensitive search., и . VRST, стр. 59-66. ACM, (1996)Craft Consciousness: The Powerlessness of Traditional Embroidery., , , , и . CHI Extended Abstracts, стр. 2259-2264. ACM, (2015)GaussBits: magnetic tangible bits for portable and occlusion-free near-surface interactions., , , , , , , и . CHI, стр. 1391-1400. ACM, (2013)