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BOR ^2 2 G: Building Optimal Regularised Reconstructions with GPUs (in Cubes).

, , , and . FSR, volume 113 of Springer Tracts in Advanced Robotics, page 111-124. Springer, (2015)

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BOR ^2 2 G: Building Optimal Regularised Reconstructions with GPUs (in Cubes)., , , and . FSR, volume 113 of Springer Tracts in Advanced Robotics, page 111-124. Springer, (2015)Nietzsche. Very Short Introductions Oxford University Press, Oxford, England, (2000)Meshed Up: Learnt Error Correction in 3D Reconstructions., , , and . ICRA, page 3201-3206. IEEE, (2018)NID-SLAM: Robust Monocular SLAM Using Normalised Information Distance., , , , and . CVPR, page 1446-1455. IEEE Computer Society, (2017)DENSER Cities: A System for Dense Efficient Reconstructions of Cities., , , and . CoRR, (2016)BOR2G: Building Optimal Regularised Reconstructions with GPUs (in cubes).. University of Oxford, UK, (2017)British Library, EThOS.What lies behind: Recovering hidden shape in dense mapping., , , and . ICRA, page 979-986. IEEE, (2016)Explicit Concentrators from Generalized $N$-Gons. SIAM Journal on Algebraic Discrete Methods, 5 (3): 287--293 (September 1984)Some Results Concerning the Computational Complexity of Abduction., , , and . KR, page 44-54. Morgan Kaufmann, (1989)Algebraic Design of a Class of Rate 1/3 Quasi-Cyclic LDPC Codes.. GLOBECOM, page 1-6. IEEE, (2021)