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Emotion and Memory Model to Promote Mathematics Learning - An Exploratory Long-term Study., и . HAI, стр. 214-221. ACM, (2018)User experience with in-car GPS navigation systems: comparing the young and elderly drivers., , и . Mobile HCI, ACM, (2009)How Not to Become a Buffoon in Front of a Shop Window: A Solution Allowing Natural Head Movement for Interaction with a Public Display., , и . INTERACT (2), том 5727 из Lecture Notes in Computer Science, стр. 250-263. Springer, (2009)ReflectWorld: A distributed architecture for meetings and groups evolution analysis., , и . CTS, стр. 389-396. IEEE, (2012)Child-robot interaction during collaborative game play: effects of age and gender on emotion and experience., , , и . OZCHI, стр. 332-335. ACM, (2010)Effect of Different Adaptations by a Robot on Children's Long-term Engagement: An Exploratory Study., , и . ACE, стр. 31:1-31:6. ACM, (2016)Children views' on social robot's adaptations in education., , и . OZCHI, стр. 145-149. ACM, (2016)Reviewing Mobile Apps for Learning Quran., , и . HCI (49), том 1294 из Communications in Computer and Information Science, стр. 289-296. Springer, (2020)Designing for Improving Verbal Patient Transfer., , и . INTERACT (1), том 5726 из Lecture Notes in Computer Science, стр. 574-577. Springer, (2009)Talk ROILA to your Robot., , и . ICMI, стр. 317-318. ACM, (2013)