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Fool Me Twice: Entailment from Wikipedia Gamification.

, , , , and . NAACL-HLT, page 352-365. Association for Computational Linguistics, (2021)

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Beyond Automated Evaluation Metrics: Evaluating Topic Models On Practical Social Science Content Analysis Tasks., , , , , , , and . CoRR, (2024)InteractiveIE: Towards Assessing the Strength of Human-AI Collaboration in Improving the Performance of Information Extraction., , , , , , , and . CoRR, (2023)Revisiting Calibration for Question Answering., , , and . CoRR, (2022)Large Language Models Help Humans Verify Truthfulness - Except When They Are Convincingly Wrong., , , , , , and . CoRR, (2023)Trick Me If You Can: Adversarial Writing of Trivia Challenge Questions., , , and . CoRR, (2018)Cheater's Bowl: Human vs. Computer Search Strategies for Open-Domain QA., , and . EMNLP (Findings), page 3627-3639. Association for Computational Linguistics, (2022)Learning to Explain Selectively: A Case Study on Question Answering., and . EMNLP, page 8372-8382. Association for Computational Linguistics, (2022)Can You Unpack That? Learning to Rewrite Questions-in-Context., , and . EMNLP/IJCNLP (1), page 5917-5923. Association for Computational Linguistics, (2019)Adapting Topic Models using Lexical Associations with Tree Priors., , and . EMNLP, page 1901-1906. Association for Computational Linguistics, (2017)Reinforcement Learning for Bandit Neural Machine Translation with Simulated Human Feedback., , and . EMNLP, page 1464-1474. Association for Computational Linguistics, (2017)