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XML-Based Video Annotation System for Language Learning Environment.

, , and . WISE (1), page 102-114. IEEE Computer Society, (2001)

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Collecting Organizational Memory Based on Social Networks in Collaborative Learning., and . WebNet, page 822-827. AACE, (1999)Synchronizing group interactions with lecturing video in agent-based asynchronous virtual classroom., , and . CSCL, page 564-565. International Society of the Learning Sciences, (2002)Connecting Dots for Ubiquitous Learning Analytics., and . ICHL, volume 9167 of Lecture Notes in Computer Science, page 46-56. Springer, (2015)E-book-based learning activity during COVID-19: engagement behaviors and perceptions of Japanese junior-high school students., , , and . Res. Pract. Technol. Enhanc. Learn., 17 (1): 12 (2022)Context-aware Multimodal Interfaces Enhancing Ubiquitous Learning., , , and . mLearn, volume 955 of CEUR Workshop Proceedings, page 236-239. CEUR-WS.org, (2012)Learning Analytics Data Flow and Visualizing for Ubiquitous Learning Logs in LMS and Learning Analytics Dashboard., , and . HCI (23), volume 12203 of Lecture Notes in Computer Science, page 548-557. Springer, (2020)Vocabulary Learning Support System Based on Automatic Image Captioning Technology., , , , , and . HCI (22), volume 11587 of Lecture Notes in Computer Science, page 346-358. Springer, (2019)Personal Vocabulary Recommendation to Support Real Life Needs., , and . AIED (2), volume 12749 of Lecture Notes in Computer Science, page 18-23. Springer, (2021)XML-Based Video Annotation System for Language Learning Environment., , and . WISE (1), page 102-114. IEEE Computer Society, (2001)Bayesian Network for Predicting Students' Final Grade Using e-Book Logs in University Education., , , and . ICALT, page 85-89. IEEE Computer Society, (2016)