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Usability Enhancement and Functional Extension of a Digital Tool for Rapid Assessment of Risk for Autism Spectrum Disorders in Toddlers Based on Pilot Test and Interview Data.

, , , , , , and . HCI (8), volume 11573 of Lecture Notes in Computer Science, page 13-22. Springer, (2019)

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A Step towards Adaptive Multimodal Virtual Social Interaction Platform for Children with Autism., , , , , , , , and . HCI (7), volume 8010 of Lecture Notes in Computer Science, page 464-473. Springer, (2013)Design of a Virtual Reality Based Adaptive Response Technology for Children with Autism Spectrum Disorder., , , , and . ACII (1), volume 6974 of Lecture Notes in Computer Science, page 165-174. Springer, (2011)Physiology-based Affect Recognition During Driving in Virtual Environment for Autism Intervention., , , , and . PhyCS, page 137-145. SciTePress, (2015)Design of an Assistive Avatar in Improving Eye Gaze Perception in Children with ASD During Virtual Interaction., , , , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 463-474. Springer, (2018)Opportunities and Challenges in Developing Technology-Based Social Skills Interventions for Youth With Autism Spectrum Disorder: A Qualitative Analysis of Parent Perspectives., , , , , , , , , and 1 other author(s). ICLS, International Society of the Learning Sciences, (2020)Data Fusion for Difficulty Adjustment in an Adaptive Virtual Reality Game System for Autism Intervention., , , , , and . HCI (26), volume 434 of Communications in Computer and Information Science, page 648-652. Springer, (2014)Design of a Multisensory Stimulus Delivery System for Investigating Response Trajectories in Infancy., , , , , and . HCI (7), volume 10277 of Lecture Notes in Computer Science, page 471-480. Springer, (2017)Mindfulness-Based Stress Reduction for Parents Implementing Early Intervention for Autism: An RCT, , , , , , , , , and . Pediatrics Supplement, (2020)A Gaze-Contingent Adaptive Virtual Reality Driving Environment for Intervention in Individuals with Autism Spectrum Disorders., , , , , , , , and . ACM Trans. Interact. Intell. Syst., 6 (1): 3:1-3:23 (2016)Virtual Reality-Based Facial Expressions Understanding for Teenagers with Autism., , , , , and . HCI (7), volume 8010 of Lecture Notes in Computer Science, page 454-463. Springer, (2013)