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BinocularsVR - A VR experience for the exhibition "From Lake Constance to Africa, a long distance travel with ICARUS".

, , , , , , , , , , , and . ERVR, Society for Imaging Science and Technology, (2019)

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Blended Museum - Vielfältige Besuchererfahrungen durch hybride Vermittlungsstrategien., and . MuC (Workshopband), page 424-428. Logos Verlag, (2008)Argus Vision: A Tracking Tool for Exhibition Designers., , and . MuC, Gesellschaft für Informatik e.V., (2018)Mine, Yours, Ours: Coordination through Workspace Arrangements and Territoriality in Tabletop Interaction., , , and . MUM, page 171-182. ACM, (2018)Blended Museum: The Interactive Exhibition "Rebuild Palmyra?"., , , , , , and . MUM, page 529-535. ACM, (2018)Collaboration on large interactive displays: a systematic review., , , , and . Hum. Comput. Interact., 36 (3): 243-277 (2021)Design persönlicherer Territorien in musealen Tabletop-Anwendungen., , , and . MuC (Workshopband), page 505-508. Oldenbourg Verlag, (2012)Design persönlicher Territorien in Tabletop-Anwendungen., , , and . MuC (Workshopband), page 29-34. Universitätsverlag Chemnitz, (2011)Physical, digital, and hybrid setups supporting card-based collaborative design ideation., , , , , , , and . NordiCHI, page 260-272. ACM, (2018)Adaptive personal territories for co-located tabletop interaction in a museum setting., , , and . ITS, page 107-110. ACM, (2011)Be-Gehbare Interaktion: Dynamische Persönliche Bereiche für Interaktive Tische., , and . i-com, 11 (2): 12-19 (2012)