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Другие публикации лиц с тем же именем

Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks., , , , , и . IEEE Multim., 15 (4): 76-81 (2008)Situative Space Tracking within Smart Environments., , , и . Intelligent Environments, стр. 152-157. IEEE Computer Society, (2010)Making dead history come alive through mobile game-play., , , и . CHI Extended Abstracts, стр. 2249-2254. ACM, (2007)Activity Recognition Using an Egocentric Perspective of Everyday Objects., , , , и . UIC, том 4611 из Lecture Notes in Computer Science, стр. 246-257. Springer, (2007)A Smart Home Experience Using Egocentric Interaction Design Principles., , и . CSE, стр. 656-665. IEEE Computer Society, (2012)MAGIC pointing for eyewear computers., , и . ISWC, стр. 155-158. ACM, (2015)Human Cognition as a Foundation for the Emerging Egocentric Interaction Paradigm., , и . Human-Computer Interaction: The Agency Perspective, том 396 из Studies in Computational Intelligence, Springer, (2012)A wearable kids' health monitoring system on smartphone., и . NordiCHI, стр. 791-792. ACM, (2012)The easy ADL home: A physical-virtual approach to domestic living., , и . J. Ambient Intell. Smart Environ., 2 (3): 287-310 (2010)A Situative Space Model for Mobile Mixed-Reality Computing., , и . IEEE Pervasive Comput., 10 (4): 73-83 (2011)