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Mimicking adaptation processes in the human brain with neural network retraining.

, , , and . AIAI, volume 247 of IFIP, page 399-408. Springer, (2007)

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Confidence-Based Fusion of Multiple Feature Cues for Facial Expression Recognition., , , , and . FUZZ-IEEE, page 207-212. IEEE, (2005)Mimicking adaptation processes in the human brain with neural network retraining., , , and . AIAI, volume 247 of IFIP, page 399-408. Springer, (2007)Expressive avatars in MPEG-4., , , , and . ICME, page 800-803. IEEE Computer Society, (2005)MPEG-4: one multimedia standard to unite all., , , , and . ICME, page 81-84. IEEE Computer Society, (2003)Player-Specific Conflict Handling Ontology., , , , and . GALA, volume 8605 of Lecture Notes in Computer Science, page 304-315. Springer, (2013)Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application., , , and . INTETAIN, volume 9 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 102-109. Springer, (2009)Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent., , , , , , and . PIT, volume 4021 of Lecture Notes in Computer Science, page 164-174. Springer, (2006)Adaptive Rule-Based Facial Expression Recognition., , , , , and . SETN, volume 3025 of Lecture Notes in Computer Science, page 466-475. Springer, (2004)Online Gaming and Emotion Representation., , and . VLBV, volume 2849 of Lecture Notes in Computer Science, page 298-305. Springer, (2003)An Intelligent Scheme for Facial Expression Recognition., , , , , and . ICANN, volume 2714 of Lecture Notes in Computer Science, page 1109-1116. Springer, (2003)