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Mimicking adaptation processes in the human brain with neural network retraining., , , и . AIAI, том 247 из IFIP, стр. 399-408. Springer, (2007)Confidence-Based Fusion of Multiple Feature Cues for Facial Expression Recognition., , , , и . FUZZ-IEEE, стр. 207-212. IEEE, (2005)Expressive avatars in MPEG-4., , , , и . ICME, стр. 800-803. IEEE Computer Society, (2005)Affective Interface Adaptations in the Musickiosk Interactive Entertainment Application., , , и . INTETAIN, том 9 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 102-109. Springer, (2009)Multimodal Sensing, Interpretation and Copying of Movements by a Virtual Agent., , , , , , и . PIT, том 4021 из Lecture Notes in Computer Science, стр. 164-174. Springer, (2006)MPEG-4: one multimedia standard to unite all., , , , и . ICME, стр. 81-84. IEEE Computer Society, (2003)Player-Specific Conflict Handling Ontology., , , , и . GALA, том 8605 из Lecture Notes in Computer Science, стр. 304-315. Springer, (2013)Emotion recognition through facial expression analysis based on a neurofuzzy network., , , , , и . Neural Networks, 18 (4): 423-435 (2005)Emotion synthesis in the MPEG-4 framework., , и . MMSP, стр. 419-422. IEEE, (2004)MPEG-4 Facial Expression Synthesis, , , и . Personal and Ubiquitous Computing, 13 (1): 77-83 (2009)