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Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling.

, , , , and . Comput. Graph. Forum, 27 (2): 517-526 (2008)

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A Low Interference Time-Slicing Code Assignment for the 2D-Spread MC-DS-CDMA Systems., and . VTC Spring, IEEE, (2009)An Interweave Cognitive Radio System Based on the Hierarchical 2D-Spread MC-DS-CDMA with Transmission Power Control., and . VTC Spring, page 1-5. IEEE, (2010)An Interweave Cognitive Radio System Based on the Hierarchical 2D-Spread MC-DS-CDMA., and . VTC Fall, page 1-5. IEEE, (2010)Ubiquitous Geography Learning Smartphone System for 1st Year Junior High Students in Taiwan., , , and . MUE, volume 240 of Lecture Notes in Electrical Engineering, page 649-656. Springer, (2013)A Sharable Test Content Development And Analysis Mechanism Based on SCORM., , , and . DMS, page 423-426. Knowledge Systems Institute, (2005)Computer Assisted Learning with Card Game in System Design Concept., , and . WBL, volume 5328 of Lecture Notes in Computer Science, page 93-101. Springer, (2008)Applied Social Network Anaysis to Project Curriculum., , and . NCM, page 710-715. IEEE Computer Society, (2010)Introductory C Programming Language Learning with Game-Based Digital Learning., and . ICWL, volume 5145 of Lecture Notes in Computer Science, page 221-231. Springer, (2008)Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies., , , , and . MTDL@MM, page 39-48. ACM, (2009)A Study on the Application of Cultural Elements in Product Design., and . HCI (15), volume 6775 of Lecture Notes in Computer Science, page 3-10. Springer, (2011)