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Guest Editorial Special Issue on Game Competition Frameworks for Research and Education., , , and . IEEE Trans. Games, 11 (3): 192-194 (2019)Algorithm Portfolio for Individual-based Surrogate-Assisted Evolutionary Algorithms., , and . CoRR, (2019)Rinascimento: Optimising Statistical Forward Planning Agents for Playing Splendor., , , and . CoG, page 1-8. IEEE, (2019)LaSa: Location Aware Wireless Security Access Control for IoT Systems., , , , , , , and . Mob. Networks Appl., 24 (3): 748-760 (2019)Isolating faulty variables for fault propagation using Bayesian decision theory., , and . ECC, page 1964-1969. IEEE, (2013)Generating Redstone Style Cities in Minecraft., , , and . CoG, page 1-4. IEEE, (2023)Keiki: Towards Realistic Danmaku Generation via Sequential GANs., , and . CoG, page 1-4. IEEE, (2021)Deep learning for procedural content generation., , , , , and . Neural Comput. Appl., 33 (1): 19-37 (2021)Fast De-anonymization of Social Networks with Structural Information., , , , and . Data Sci. Eng., 4 (1): 76-92 (2019)OrpheusDB: Bolt-on Versioning for Relational Databases., , , , and . Proc. VLDB Endow., 10 (10): 1130-1141 (2017)