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A Learning Framework for n-bit Quantized Neural Networks toward FPGAs., , , and . CoRR, (2020)FReeNet: Multi-Identity Face Reenactment., , , , , , , and . CVPR, page 5325-5334. Computer Vision Foundation / IEEE, (2020)Semantic Graph Based Place Recognition for 3D Point Clouds., , , , , , , , and . IROS, page 8216-8223. IEEE, (2020)FaceSwapNet: Landmark Guided Many-to-Many Face Reenactment., , , , , and . CoRR, (2019)Designing One Unified Framework for High-Fidelity Face Reenactment and Swapping., , , , , , , , and . ECCV (15), volume 13675 of Lecture Notes in Computer Science, page 54-71. Springer, (2022)MeshXL: Neural Coordinate Field for Generative 3D Foundation Models., , , , , , , , , and 4 other author(s). CoRR, (2024)Deep Superpixel Convolutional Network for Image Recognition., , , , and . IEEE Signal Process. Lett., (2021)Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models., , , , , , , , and . CoRR, (2023)Realistic Face Reenactment via Self-Supervised Disentangling of Identity and Pose., , , , and . AAAI, page 12757-12764. AAAI Press, (2020)Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation., , , , , , , , , and . NeurIPS, (2023)