Author of the publication

Nested Monte-Carlo Tree Search for Online Planning in Large MDPs.

, and . ECAI, volume 242 of Frontiers in Artificial Intelligence and Applications, page 109-114. IOS Press, (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Time Management for Monte Carlo Tree Search., and . IEEE Trans. Comput. Intellig. and AI in Games, 8 (3): 301-314 (2016)Playout Search for Monte-Carlo Tree Search in Multi-player Games., and . ACG, volume 7168 of Lecture Notes in Computer Science, page 72-83. Springer, (2011)Randomized Parallel Proof-Number Search., , and . ACG, volume 6048 of Lecture Notes in Computer Science, page 75-87. Springer, (2009)Automated Discovery of Search-Extension Features., , and . ACG, volume 6048 of Lecture Notes in Computer Science, page 182-194. Springer, (2009)Monte-Carlo Tree Search for the game of Scotland Yard., and . CIG, page 158-165. IEEE, (2011)Comparing Randomization Strategies for Search-Control Parameters in Monte-Carlo Tree Search., and . CoG, page 1-8. IEEE, (2019)Analysis of Self-Adaptive Monte Carlo Tree Search in General Video Game Playing., and . CIG, page 1-4. IEEE, (2018)Enhancements for real-time Monte-Carlo Tree Search in General Video Game Playing., , , and . CIG, page 1-8. IEEE, (2016)Sequential Halving for Partially Observable Games., , and . CGW/GIGA@IJCAI, volume 614 of Communications in Computer and Information Science, page 16-29. Springer, (2015)An Evaluation Function for Lines of Action., , and . ACG, volume 263 of IFIP, page 249-260. Kluwer, (2003)