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Learning with simulated virtual classmates: Effects of social-related configurations on students' visual attention and learning experiences in an immersive virtual reality classroom.

, , , , , , and . Comput. Hum. Behav., (2022)

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Immersive Virtual Environments in Corporate Education and Training., , , , , , and . AMCIS, Association for Information Systems, (2018)The Role of Virtual Reality in Autonomous Vehicles' Safety., , , , , , and . AIVR, page 50-57. IEEE, (2019)The Moral Machine: Is It Moral?, , , , , and . SAFECOMP Workshops, volume 11699 of Lecture Notes in Computer Science, page 405-410. Springer, (2019)Too tired to connect: Understanding the associations between video-conferencing, social connection and well-being through the lens of zoom fatigue., , , , , and . Comput. Hum. Behav., (December 2023)Using HMD-Based Immersive Virtual Environments in Primary/K-12 Education., , , and . iLRN, volume 840 of Communications in Computer and Information Science, page 160-173. Springer, (2018)Augmented and Virtual Reality in Education: The Role of Brazilian Research Groups., , , and . SVR, page 170-175. IEEE, (2018)Immersive Virtual Environments and Learning Assessments., , , and . iLRN, volume 1044 of Communications in Computer and Information Science, page 172-181. Springer, (2019)Learning with simulated virtual classmates: Effects of social-related configurations on students' visual attention and learning experiences in an immersive virtual reality classroom., , , , , , and . Comput. Hum. Behav., (2022)Virtual Reality in Marketing: Technological and Psychological immersion., , , , , , and . AMCIS, Association for Information Systems, (2018)Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual Reality., , , and . CHI, page 794:1-794:19. ACM, (2024)