TG-Gallium3D is a hardware- and API- neutral intermediate format that will allow Tungsten Graphics to efficiently build graphics drivers to support a variety of hardware platforms for modern 3D APIs on various OS environments.
OGLE (i.e. OpenGLExtractor) is an open source software package by the Eyebeam OpenLab that allows for the capture and re-use of 3D geometry data from 3D graphics applications running on Microsoft Windows. It works by observing the data flowing between 3D applications and the system's OpenGL library, and recording that data in a standard 3D file format. In other words, a 'screen grab' or 'view source' operation for 3D data.
The NASA Vision Workbench (VW) is a general purpose image processing and computer vision library developed by the Autonomous Systems and Robotics (ASR) Area in the Intelligent Systems Division at the NASA Ames Research Center. VW has been publicly released under the terms of the NASA Open Source Software Agreement.
I joined the EVASION team in september 2006 in order to work on real time rendering of natural landscapes as a whole. I'm interested in the animation and realistic rendering of terrain, atmosphere, ocean, vegetation, rivers, clouds, etc. I'm looking for real-time and scalable algorithms allowing users to navigate freely anywhere in very large landscapes (up to whole planets), from ground to space, without visible transitions.
MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
M. Moniri, D. Sonntag, и A. Luxenburger. Adjunct Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp '16), Heidelberg, Germany, стр. 333--336. New York, ACM, (2016)
M. Moniri, A. Luxenburger, W. Schuffert, и D. Sonntag. Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE '16), Little Rock, AR, USA, стр. 37--44. Geneve, Switzerland, Eurographics Association, (2016)