a digital signal processing (DSP) technique for identifying frequency components of a signal, published by Dr. Gerald Goertzel in 1958. While the general Fast Fourier transform (FFT) algorithm computes evenly across the bandwidth of the incoming signal, the Goertzel algorithm looks at specific, predetermined frequency.
a series of learning activities that reveals a little-known secret: computer science isn't really about computers at all. Unplugged teaches principles of computer science through games and puzzles.
By Oleg Krivtsov - Implementing Lucas-Kanade and Baker-Dellaert-Matthews image alignment algorithms (remember to check l8r freaking site changes the urls)
in admob's case (e.g. a profit-maximization problem), the cost matrix prob should be modified so that minimization of the matrix elements results in maximizing the original cost values
a library of simple functions that are optimized for various CPUs. These functions are generally loops implementing simple algorithms, such as converting an array of N integers to floating-point numbers...
a compilation of Michael's writings on assembly language and graphics programming (including Dr. Dobb's Journal "Graphics Programming" column).Focus is on profiling and code testing, as well as performance optimization.
by Bill Green. using the Sobel and the Laplace methods."Edges characterize boundaries and are therefore a problem of fundamental importance in image processing"
a collection of machine learning algorithms for data mining tasks. The algorithms can either be applied directly to a dataset or called from your own Java code.
Interview with Sebastian DeGuy. We discuss how small the textures can actual get, whether procedural textures can compare with textures in games like Crysis and much more
"I could write a spelling corrector that achieves 80 or 90% accuracy at a rate of at least 10 words per second." and did, a guide on how it works is included also.
Matthew's C++ Genetic Algorithms Library is set of C++ genetic algorithm objects, it includes tools for using genetic algorithms to do optimization in any C++ program.
a rule engine and scripting environment written entirely in Sun's Java, you can build Java software that has the capacity to "reason" using knowledge you supply in the form of declarative rules. Jess is small, light, and one of the fastest rule engines av
E. Alotaibi. Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, стр. 158–160. Richland, SC, International Foundation for Autonomous Agents and Multiagent Systems, (2019)
C. Draude, G. Klumbyte, и P. Treusch. Proceedings of International Workshop on Bias in Information, Algorithms, and Systems co-located with 13th International Conference on Transforming Digital Worlds (iConference 2018), CEUR Workshop Proceedings, (2018)
R. Binns, M. Van Kleek, M. Veale, U. Lyngs, J. Zhao, и N. Shadbolt. (2018)cite arxiv:1801.10408Comment: 14 pages, 3 figures, ACM Conference on Human Factors in Computing Systems (CHI'18), April 21--26, Montreal, Canada.
S. Bera, и A. Chakrabarti. 34th Symposium on Theoretical Aspects of Computer Science, STACS 2017, March 8-11, 2017, Hannover, Germany, стр. 11:1--11:14. (2017)