ABC is an effective and engaging hands-on workshop that has now been trialled with great success over a range of programmes. In just 90 minutes using a game format teams are able to work together to create a visual ‘storyboard’ outlining the type and sequence of learning activities (both online and offline) required to meet the module’s learning outcomes. ABC is particularly useful for new programmes or those changing to an online or more blended format.
As promised, here are the materials from the workshop I gave out yesterday at LIFT 08 about Online Communities Design Patterns. The presentation as I’ve said before is still a work in progress since I’ve started it for Web2Expo Berlin last November, so they share quite a lot in common.
Business narrative is a set of techniques based on the collection and interpretation of stories collected from a workplace. This technique is most effective when applied to seemingly intractable problems such as culture change, trust, innovation, leadersh
Y. Mor, S. Warburton, R. Nørgård, and P. Ullmo. European Conference on Technology Enhanced Learning, volume 9891 of Lecture Notes in Computer Science, page 453-459. Springer International Publishing, Springer, (2016)
J. Cook, A. Schmidt, C. Kunzmann, and S. Braun. 2nd International Workshop on Motivational and Affective Aspects in Technology Enhanced Learning (MATEL 11), ECTEL 2011, Palermo, Italy, (2011)
J. Coplien. Proceedings of the 2nd European Conference on Pattern Languages of Programming (EuroPLoP '97). Siemens Technical Report 120/SW1/FB, page 51-60. Munich, Germany, Siemens, (1997)