A report from DFC Intelligence forecasts that the worldwide market for online games will reach $9.8 billion in 2009. In 2009, the largest market for online games is expected to be the Asia-Pacific region with $4.2 billion in revenue. At present, all of th
VAST is a light-weight network library to support scalable peer-to-peer (P2P) virtual environment / virtual world applications such as Massively Multiplayer Online Games (MMOGs). It is based on the research of Voronoi-based Overlay Network (VON) published
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