The title of Gershom Gorenberg’s book is somewhat misleading in its suggestion that the establishment of Jewish settlements in the West Bank and Gaza was ‘accidental’. While Gorenberg, an American-born Israeli journalist, notes that no Israeli government ever made a formal decision about the future of the West Bank, his account of the first decade of Israel’s occupation leaves no doubt that the settlements were deliberately founded, and were intended to create a permanent Israeli presence in as much of the Occupied Territories as possible (indeed, the hope was for them to cover all of the Occupied Territories, if the international community would allow it). No Israeli government has ever supported the establishment of a Palestinian state east of the 1949 armistice line that constituted the pre-1967 border. At the very least, the settlements were designed to make a return to that border impossible.
In late 2005, the dotOrganize team embarked on an unprecedented effort to map the current state of online technology in the social change sector. Over nine months, dotOrganize gathered survey and interview input from more than 400 social change groups, technology providers, and nonprofit technology capacity builders. Surveys and interviews were designed to identify what organizers need to support their goals, what tools are currently available, what does and does not work, and what's needed to strengthen the long-term capacity of the sector.
Great effort was made to obtain input from organizations with smaller budgets: 75% of organizations surveyed operate on annual budgets of $1 million or less; 29% on budgets under $100,000.
The full report provides a detailed view of the sector's present situation, gives voice to the organizers who are struggling with these issues, and offers recommendations for filling current gaps in strategy, software development, and tool adoption paths.
Literature Review in Games and Learning A Report for NESTA Futurelab John Kirriemuir, Ceangal Angela McFarlane, Graduate School of Education, University of Bristol
C. Abras, D. Maloney-Krichmar, и J. Preece. Bainbridge, W. Encyclopedia of Human-Computer Interaction. Thousand Oaks: Sage Publications, 37 (4):
445-456(2004)
A. Mora, D. Riera, C. Gonzalez, и J. Arnedo-Moreno. 2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games), стр. 1-8. (сентября 2015)