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Memory-Efficient High-Accuracy Food Intake Activity Recognition with 3D mmWave Radars.

, , , and . MADiMa@MM, page 33-41. ACM, (2023)

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IRS: A Detour Routing System to Improve Quality of Online Games., , and . IEEE Trans. Multim., 13 (4): 733-747 (2011)On the Quality of Service of Cloud Gaming Systems., , , , , and . IEEE Trans. Multim., 16 (2): 480-495 (2014)Analytics-Aware Storage of Surveillance Videos: Implementation and Optimization., , and . SMARTCOMP, page 25-32. IEEE, (2020)Clouds + Games: A Multifaceted Approach., , , , and . IEEE Internet Comput., 18 (3): 20-27 (2014)Statistical multiplexing of variable-bit-rate videos streamed to mobile devices., and . ACM Trans. Multim. Comput. Commun. Appl., 7 (2): 12:1-12:23 (2011)Design and evaluation of a testbed for mobile TV networks., and . ACM Trans. Multim. Comput. Commun. Appl., 8 (1): 3:1-3:23 (2012)Placing Virtual Machines to Optimize Cloud Gaming Experience., , , , and . IEEE Trans. Cloud Computing, 3 (1): 42-53 (2015)Performance measurements of 360° video streaming to head-mounted displays over live 4G cellular networks., , , and . APNOMS, page 205-210. IEEE, (2017)Multimedia fog computing: minions in the cloud and crowd., , , , and . Frontiers of Multimedia Research, ACM / Morgan & Claypool, (2018)Video Broadcasting to Heterogeneous Mobile Devices., and . Networking, volume 5550 of Lecture Notes in Computer Science, page 600-613. Springer, (2009)