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A Virtual Shopper Customer Assistant in Pervasive Environments.

, , , , , , and . OTM Workshops (1), volume 4805 of Lecture Notes in Computer Science, page 447-456. Springer, (2007)

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Robotic intelligence and computational creativity., , , , , and . Encycl. Semantic Comput. Robotic Intell., 2 (1): 1850011:1-1850011:10 (2018)A Chat-bot based Multimodal Virtual Guide for Cultural Heritage Tours., , , , and . PSC, page 114-120. CSREA Press, (2006)Site Experience Enhancement and Perspective in Cultural Heritage Fruition - A Survey on New Technologies and Methodologies Based on a "Four-Pillars" Approach., , , and . Future Internet, 13 (4): 92 (2021)A Storytelling Robot managing Persuasive and Ethical Stances via ACT-R: an Exploratory Study., , , and . CoRR, (2021)Creation and cognition for humanoid live dancing., , , , , and . Robotics Auton. Syst., (2016)Social Practices for Social Driven Conversations in Serious Games., , and . CoRR, (2022)Combining Representational Domains for Computational Creativity., , , , and . ICCC, page 272-275. computationalcreativity.net, (2014)A Gamified Interaction with a Humanoid Robot to explain Therapeutic Procedures in Pediatric Asthma., , , and . CoRR, (2023)Social signs processing in a cognitive architecture for an humanoid robot., , , , , and . BICA, volume 123 of Procedia Computer Science, page 63-68. Elsevier, (2017)Multimodal Mood Recognition for Assistive Scenarios., , , , and . BICA*AI, volume 213 of Procedia Computer Science, page 510-517. Elsevier, (2022)