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Другие публикации лиц с тем же именем

Broadcasting information via display names in instant messaging., и . GROUP, стр. 89-98. ACM, (2005)Transient life: collecting and sharing personal information., и . OZCHI, том 206 из ACM International Conference Proceeding Series, стр. 31-38. ACM, (2006)No One Drinks From the Firehose: How Organizations Filter and Prioritize Vulnerability Information., , , , и . SP, стр. 1980-1996. IEEE, (2023)The Case of This War of Mine: A Production Studies Perspective on Moral Game Design., , и . Games Cult., 14 (4): 387-409 (2019)Building Material: Exploring Playfulness of 3D Printers.. Trans. Digit. Games Res. Assoc., (2014)Game Essays as Critical Media and Research Praxis.. DiGRA/FDG, Digital Games Research Association/Society for the Advancement of the Science of Digital Games, (2016)The Effect of Simulations and Games on Learning Objectives in Tertiary Education: A Systematic Review., , , и . GALA, том 9599 из Lecture Notes in Computer Science, стр. 506-516. Springer, (2015)