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Self-Adaptive Skeleton Approaches to Detect Self-Organized Coalitions From Brain Functional Networks Through Probabilistic Mixture Models.

, , , , , , and . ACM Trans. Knowl. Discov. Data, 15 (5): 87:1-87:26 (2021)

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The BeatHealth Project: Application to a Ubiquitous Computing and Music Framework., , , , , , and . J. Cases Inf. Technol., 17 (4): 29-52 (2015)CNNs for Heart Rate Estimation and Human Activity Recognition in Wrist Worn Sensing Applications., , , and . PerCom Workshops, page 1-6. IEEE, (2020)Improving the robustness and performance of parallel joins over distributed systems., , , and . J. Parallel Distributed Comput., (2017)Use of Neural Signals to Evaluate the Quality of Generative Adversarial Network Performance in Facial Image Generation., , , and . CoRR, (2018)Synthesis of Realistic ECG using Generative Adversarial Networks., , and . CoRR, (2019)A novel BCI-controlled pneumatic glove system for home-based neurorehabilitation., , and . EMBC, page 3622-3625. IEEE, (2014)A Concept for Extending the Applicability of Constraint-Induced Movement Therapy through Motor Cortex Activity Feedback Using a Neural Prosthesis., , , and . Comput. Intell. Neurosci., (2007)A Neuro-AI Interface for Evaluating Generative Adversarial Networks., , , , and . CoRR, (2020)Generative Adversarial Networks in Computer Vision: A Survey and Taxonomy., , and . ACM Comput. Surv., 54 (2): 37:1-37:38 (2022)Runtime Characterization of Triple Stores., , , and . CSE, page 66-73. IEEE Computer Society, (2012)