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Camouflage via Coevolution of Predator and Prey.. SIGGRAPH Posters, page 27:1-27:2. ACM, (2023)Four views of procedural character animation for computer games., , , and . Sandbox@SIGGRAPH, page 61-62. ACM, (2008)Coevolution of Camouflage.. CoRR, (2023)Evolution of Corridor Following Behavior in a Noisy World. Simulation of Adaptive Behaviour (SAB-94), (1994)Interactive Evolution of Camouflage.. ALIFE, page 504-511. MIT Press, (2010)An Evolved, Vision-Based Behavioral Model of Coordinated Group Motion. From Animals to Animats (Proceedings of Simulation of Adaptive Behaviour), MIT Press, (1992)Bloopers, outtakes, and horror stories of SIGGRAPH films., , , , , , , , , and . SIGGRAPH (Panels), page 223-239. ACM, (1989)Computer science: the science of and about information and computation., and . Commun. ACM, 45 (3): 94-98 (2002)The Difficulty of Roving Eyes.. International Conference on Evolutionary Computation, page 262-267. IEEE, (1994)Evolving textures from high level descriptions.. Int. J. Arts Technol., 9 (1): 26-38 (2016)