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Camouflage via Coevolution of Predator and Prey.. SIGGRAPH Posters, page 27:1-27:2. ACM, (2023)Four views of procedural character animation for computer games., , , and . Sandbox@SIGGRAPH, page 61-62. ACM, (2008)Coevolution of Camouflage.. CoRR, (2023)Evolution of Corridor Following Behavior in a Noisy World. Simulation of Adaptive Behaviour (SAB-94), (1994)Interactive Evolution of Camouflage.. ALIFE, page 504-511. MIT Press, (2010)An Evolved, Vision-Based Behavioral Model of Coordinated Group Motion. From Animals to Animats (Proceedings of Simulation of Adaptive Behaviour), MIT Press, (1992)Competition, Coevolution and the Game of Tag. Proceedings of the Fourth International Workshop on the Synthesis and Simulation of Living Systems, page 59--69. MIT, Cambridge, MA, USA, MIT Press, (6-8 July 1994)An Evolved, Vision-Based Behavioral Model of Obstacle Avoidance Behaviour. Artificial Life III, volume XVII of SFI Studies in the Sciences of Complexity, Addison-Wesley, Santa Fe Institute, New Mexico, USA, (15-19 June 1992 1994)Bloopers, outtakes, and horror stories of SIGGRAPH films., , , , , , , , , and . SIGGRAPH (Panels), page 223-239. ACM, (1989)Computer science: the science of and about information and computation., and . Commun. ACM, 45 (3): 94-98 (2002)