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Characters in Search of an Author: AI-Based Virtual Storytelling.

, , and . International Conference on Virtual Storytelling, volume 2197 of Lecture Notes in Computer Science, page 145-154. Springer, (2001)

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Search Based Planning: A Model for Character Behaviour., , , and . GAME-ON, ?, (2002)Planning characters' behaviour in interactive storytelling., , and . Comput. Animat. Virtual Worlds, 13 (2): 121-131 (2002)Intelligent Virtual Actors That Plan ... to Fail., , and . Smart Graphics, volume 2733 of Lecture Notes in Computer Science, page 151-161. Springer, (2003)Interacting with virtual characters in interactive storytelling., , and . AAMAS, page 318-325. ACM, (2002)Emergent situations in interactive storytelling., , and . SAC, page 1080-1085. ACM, (2002)From computer games to interactive stories: interactive storytelling., , and . Electron. Libr., 20 (2): 103-112 (2002)AI-based animation for interactive storytelling., , and . CA, page 113-120. IEEE Computer Society, (2001)Characters in Search of an Author: AI-Based Virtual Storytelling., , and . International Conference on Virtual Storytelling, volume 2197 of Lecture Notes in Computer Science, page 145-154. Springer, (2001)Generating Dynamic Storylines Through Characters' Interactions., , and . Int. J. Intell. Games Simul., 1 (1): 5-11 (2002)Virtual art galleries: a new kind of cultural objects?, and . ICIP (1), page 590-593. IEEE, (2001)