From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Towards the automatic generation of card games through grammar-guided genetic programming., , , и . FDG, стр. 360-363. Society for the Advancement of the Science of Digital Games, (2013)Dota 2 Bot Competition., и . IEEE Trans. Games, 11 (3): 285-289 (2019)Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types., , и . EvoApplications (1), том 6624 из Lecture Notes in Computer Science, стр. 93-102. Springer, (2011)Procedural Generation of 3D Caves for Games on the GPU., , , и . FDG, Society for the Advancement of the Science of Digital Games, (2015)Evolving card sets towards balancing dominion., , и . IEEE Congress on Evolutionary Computation, стр. 1-8. IEEE, (2012)Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search., , , и . IEEE Trans. Games, 10 (3): 281-291 (2018)Using genetically optimized artificial intelligence to improve gameplaying fun for strategical games., , , и . Sandbox@SIGGRAPH, стр. 7-14. ACM, (2008)Online Evolution for Multi-action Adversarial Games., , и . EvoApplications (1), том 9597 из Lecture Notes in Computer Science, стр. 590-603. Springer, (2016)Predicting player behavior in Tomb Raider: Underworld., , , , и . CIG, стр. 178-185. IEEE, (2010)The Dota 2 Bot Competition., и . CoRR, (2021)