The <e-Adventure> platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments (VLE) in particular. It is being developed by the <e-UCM> e-learning research group at Universidad Complutense de Madrid, with three main objectives:
Reduction of the development costs for educational games
Incorporation of education-specific features in game development tools
Integration of the resulting games with existing courseware in Virtual Learning Environments
From this website we wish to promote the use of the tools developed as part of the <e-Adventure> project. The core of the <e-Adventure> project is the <e-Adventure> educational game engine, that runs games defined using the <e-Adventure> language. Authors can use the graphical editor to create the games or directly access the human-readable source documents that describe the adventures using XML markup. With <e-Adventure>, any person can write an educational point & click adventure game.
The IMS Global Learning Consortium develops and promotes the adoption of open technical specifications for interoperable learning technology. Several IMS specifications have become worldwide de facto standards for delivering learning products and services. IMS specifications and related publications are made available to the public from www.imsglobal.org.
SCORM has been a constant within the eLearning world. Discover the "new kid on the block," xAPI, and how it is slowly changing the eLearning community.
The Experience API or xAPI for short; is a specification document created by a consortium of learning experts led by the Advanced Distributed Learning Initiative (ADL), which is a US Government Programme. Whilst the document was being formed its prototype name was ‘project Tin Can’, but these days it is known by its official name, xAPI.
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