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Learning-for-Use: A Framework for the Design of Technology-Supported Inquiry Activities

. Journal of Research in Science Teaching, 38 (3): 355--85 (2001)

Abstract

Explores technology-supported inquiry learning as an opportunity for integrating content and process learning using a design framework called the Learning-for-Use model. Describes a curriculum called the Create-a-World Project as an example of a technology-supported inquiry unit that engages students in open-ended earth science investigations using WorldWatcher. (Contains 53 references.) (Author/YDS)

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Learning-for-Use: A Framework for the Design of Technology-Supported Inquiry Activities.

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