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Expert Validation of the ICT Accessibility Requirements Tool Prototype.

, , , and . HCI (7), volume 13308 of Lecture Notes in Computer Science, page 40-58. Springer, (2022)

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Portuguese Web Accessibility - Portuguese Enterprises Websites Accessibility Evaluation., , and . ICEIS (5), page 142-147. (2009)BIZZY - A Social Game for Entrepreneurship Education., , , , , , and . HCI (15), volume 8524 of Lecture Notes in Computer Science, page 33-41. Springer, (2014)A Conceptual Model Proposal for Characterizing Discount and Outlet Platforms Adoption., , , , and . WorldCIST (1), volume 745 of Advances in Intelligent Systems and Computing, page 538-548. Springer, (2018)Usability and Accessibility Evaluation of the ICT Accessibility Requirements Tool Prototype., , , and . HCI (7), volume 13308 of Lecture Notes in Computer Science, page 59-78. Springer, (2022)A Multi-agent System for Recommending Fire Evacuation Routes in Buildings, Based on Context and IoT., , , and . PAAMS (Workshops), volume 1047 of Communications in Computer and Information Science, page 343-347. Springer, (2019)Supporting Accessibility in Higher Education Information Systems., , and . HCI (8), volume 8011 of Lecture Notes in Computer Science, page 250-255. Springer, (2013)Benefits of EN 301 549 for each group of People with Special Needs., , , and . DSAI, page 123-128. ACM, (2018)A Conceptual Research Model Proposal of Digital Marketing Adoption and Impact on Low Density Tourism Regions., , , , , and . WorldCIST (1), volume 745 of Advances in Intelligent Systems and Computing, page 528-537. Springer, (2018)Crudi Framework - Maximizing ROI and Agility in Information Systems Investment Decisions., , , and . MCIS (Short Papers), page 1. AISeL, (2012)Federation Technology and Virtual Worlds for Learning: Research Trends and Opportunities Towards Identity Federation., , , , and . VS-GAMES, page 1-4. IEEE Computer Society, (2013)