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Developing Social Virtual Worlds using NetEffect., , , , and . WETICE, page 148-154. IEEE Computer Society, (1997)A scene-based generalized Markov chain model for VBR video traffic., , , and . ICC, page 554-558. IEEE, (1998)Large scale multi-user virtual worlds., and . IFIP World Conference on IT Tools, page 155-162. Chapman & Hall, (1996)NetEffect: a network architecture for large-scale multi-user virtual worlds., , , , and . VRST, page 157-163. ACM, (1997)A simulation-based approach to study stochastic inventory-planning games., , and . Int. J. Systems Science, 34 (12-13): 717-730 (2003)An integer linear programming formulation for removing nodes in a network to minimize the spread of influenza virus infections., , , and . Discret. Optim., (2018)An AI-Assisted Systematic Literature Review of the Impact of Vehicle Automation on Energy Consumption., , , , , , and . IEEE Trans. Intell. Veh., 8 (6): 3572-3592 (June 2023)Joint operation of a fast-charging EV hub with a stand-alone independent battery storage system under fairness considerations., , and . CoRR, (2024)Routing and Charging Facility Location for EVs Under Nodal Pricing of Electricity: A Bilevel Model Solved Using Special Ordered Set., , , , , and . IEEE Trans. Smart Grid, 13 (4): 3059-3068 (2022)