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Virtual reality as a communication tool for fire safety - Experiences from the VirPa project.

, , , , and . GamiFIN, volume 2359 of CEUR Workshop Proceedings, page 241-252. CEUR-WS.org, (2019)

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Back to User-Centered Usability Testing., , , and . SouthCHI, volume 7946 of Lecture Notes in Computer Science, page 91-106. Springer, (2013)Scope of Usability Tests in IS Development., and . AIS Trans. Hum. Comput. Interact., 11 (3): 3 (2019)Obstacles and Workarounds in Usability Practices during Tendering from is Vendor's Perspective., and . ECIS, page Research Paper 89. (2016)Pragmatic and hedonic experience of virtual maritime simulator., , , and . GamiFIN, volume 3405 of CEUR Workshop Proceedings, page 106-112. CEUR-WS.org, (2023)Designing Business Process Models for Required Uniformity of Work.. ICEIS (3-1), page 21-29. (2008)Applying personas in designing exergames for knee arthrosis., , , , and . SeGAH, page 1-5. IEEE, (2018)Virtual reality as a communication tool for fire safety - Experiences from the VirPa project., , , , and . GamiFIN, volume 2359 of CEUR Workshop Proceedings, page 241-252. CEUR-WS.org, (2019)Variation of Work Practices in Technology-Mediated Environment-Knowledge Work Activity Framework Perspective.. HICSS, page 3837-3846. IEEE Computer Society, (2012)Digital Learning Environments - Constructing Augmented and Virtual Reality in Fire Safety., , , and . IC4E, page 103-108. ACM, (2020)Testing the Unknown - Value of Usability Testing for Complex Professional Systems Development., , and . INTERACT (2), volume 9297 of Lecture Notes in Computer Science, page 300-314. Springer, (2015)