Author of the publication

(In)Visibility in Disability and Assistive Technology.

, , , and . ACM Trans. Access. Comput., 10 (4): 14:1-14:17 (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Playful Places in Online Playgrounds: An Ethnography of a Minecraft Virtual World for Children with Autism.. University of California, Irvine, USA, (2018)Proposing Body Doubling as a Continuum of Space/Time and Mutuality: An Investigation with Neurodivergent Participants., , and . ASSETS, page 85:1-85:4. ACM, (2023)"Do you work for aperture science?": researching and finding the gamer identity in a minecraft community for autistic children.. FDG, page 38:1-38:8. ACM, (2019)Social Justice in HCI: A Systematic Literature Review., , , , , , , and . CHI, page 512:1-512:33. ACM, (2024)Evaluating a Collaborative iPad Game's Impact on Social Relationships for Children with Autism Spectrum Disorder., , , , , and . ACM Trans. Access. Comput., 7 (1): 3:1-3:18 (2015)A Playful Twist on the Peer Review Process and Methodological Gaslighting., , , and . CHI Extended Abstracts, page 410:1-410:11. ACM, (2023)Playing Well Together with a Reward System: Understanding Player Preferences for the PS Trophy System., , and . FDG, page 57. ACM, (2024)SensoryPaint: a multimodal sensory intervention for children with neurodevelopmental disorders., , , , , and . UbiComp, page 873-884. ACM, (2014)'You are finally Home': Centering Playful Marginalized Community Values in Designing Online Social Platforms., and . CSCW Companion, page 81-85. ACM, (2023)Would You Be Mine: Appropriating Minecraft as an Assistive Technology for Youth with Autism., , , , and . ASSETS, page 33-41. ACM, (2016)