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A2-MAC: An Adaptive, Anycast MAC Protocol for Wireless Sensor Networks.

, and . WCNC, page 1-6. IEEE, (2010)

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ARIVU: Making Networked Mobile Games Green - A Scalable Power-Aware Middleware., , , and . Mob. Networks Appl., 17 (1): 21-28 (2012)P3: a practical packet pipeline using synchronous transmissions for wireless sensor networks., and . IPSN, page 203-214. IEEE/ACM, (2014)Dynamic framework for building highly-localized mobile web DTN applications., , , and . CHANTS@MobiCom, page 43-48. ACM, (2014)On Realizing a Broadband Kernel for Multimedia Networks., , , and . COST 237 Workshop, volume 1185 of Lecture Notes in Computer Science, page 56-74. Springer, (1996)Mixing Tile Resolutions in Tiled Video: A Perceptual Quality Assessment., , , and . NOSSDAV, page 25. ACM, (2014)Designing wireless radio access networks for third generation cellular networks., , and . INFOCOM, page 68-78. IEEE, (2005)Coverage Protocol for Wireless Sensor Networks Using Distance Estimates., , and . SECON, page 183-192. IEEE, (2007)Using mobile phone barometer for low-power transportation context detection., , , , , and . SenSys, page 191-205. ACM, (2014)SQR: In-network Packet Loss Recovery from Link Failures for Highly Reliable Datacenter Networks., , , , , and . ICNP, page 1-12. IEEE, (2019)Adaptive display power management for mobile games., , , , , , and . MobiSys, page 57-70. ACM, (2011)