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A framework for understanding collaborative creativity in requirements engineering: Empirical validation., , , and . EmpiRE, page 48-55. IEEE Computer Society, (2014)Creative collisions: Meet and create: And other "RE interactive" suggestions., and . RE, page 371-372. IEEE Computer Society, (2013)Co-Créer des Systèmes Durables. University of Namur, Belgium, (2017)Massively distributed authorship of academic papers., , , , , , , , , and 20 other author(s). CHI Extended Abstracts, page 11-20. ACM, (2012)Making It all Up: Getting in on the Act to Improvise Creative Requirements., , and . RE, page 375-376. IEEE Computer Society, (2010)Could Participation Support Sustainability in Requirements Engineering ?. RE4SuSy@RE, volume 995 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Choose Your Creativity: Why and How Creativity in Requirements Engineering Means Different Things to Different People., , and . REFSQ, volume 7195 of Lecture Notes in Computer Science, page 101-116. Springer, (2012)Improvisational Theater for Information Systems: An Agile, Experience-Based, Prototyping Technique., and . CAiSE, volume 7328 of Lecture Notes in Computer Science, page 699-700. Springer, (2012)Theater Improvisers Know the Requirements Game., and . IEEE Software, 25 (5): 68-69 (2008)A new paradigm for applied requirements engineering research., and . RE, page 353-356. IEEE Computer Society, (2013)