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Evaluating the effects of collaboration and competition in navigation tasks and spatial knowledge acquisition within virtual reality environments.

, , , , and . Future Gener. Comput. Syst., (2019)

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Characterizing navigation in interactive learning environments., and . Interact. Learn. Environ., 17 (1): 53-75 (2009)Exploring Gaze-assisted and Hand-based Region Selection in Augmented Reality., , , , and . Proc. ACM Hum. Comput. Interact., 7 (ETRA): 1-19 (May 2023)Evaluating enjoyment, presence, and emulator sickness in VR games based on first- and third- person viewing perspectives., , , , , and . Comput. Animat. Virtual Worlds, (2018)Design and Development of a Low-cost Device for Weight and Center of Gravity Simulation in Virtual Reality., , , , and . ICMI, page 453-460. ACM, (2021)ImmerView: Adaptive Multi-View Layout for Immersive Situated Visualizations., , , and . ISMAR-Adjunct, page 108-112. IEEE, (2023)Expanding Targets in Virtual Reality Environments: A Fitts' Law Study., , , , and . ISMAR-Adjunct, page 615-618. IEEE, (2023)A Hybrid Hierarchical Model for Accessing Physical Activity Recognition towards Free-living Environments., , , , , and . ISPA/BDCloud/SocialCom/SustainCom, page 1342-1347. IEEE, (2020)A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks., , , , , , and . PacificVis, page 11-20. IEEE, (2023)iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems., , , and . UIST, page 815-825. ACM, (2021)Fine-Grained Image Classification with Object-Part Model., , , , and . BICS, volume 11691 of Lecture Notes in Computer Science, page 233-243. Springer, (2019)